Posts Tagged ‘iOS’
We are pleased to present below all posts tagged with ‘iOS’.
We are pleased to present below all posts tagged with ‘iOS’.

I’ll come right out and say it. I think the grid is the unsung hero of a good design. It gives structure and lets the design fall perfectly into place on the canvas. With a grid, adapting and building something new into your design is easy. Think of it like ...
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In the previous parts of this tutorial (part 1 and part 2), we looked in detail at the building blocks of our design in Fireworks (pages, shared layers, symbols, styles), and we started to make a demo prototype in Fireworks. The demo prototype had six pages, linked together by hotspots, and ...
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In the previous article in this series, “iOS Prototyping With Adobe Fireworks and TAP, Part 1: Laying the Foundation,” I looked in detail at the four major stages that all of our projects at Cooper go through, as well as our approach to Fireworks PNG organization, and the main components ...
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One of the strengths of Adobe Fireworks lies in its ability to produce basic-level prototypes in HTML format for the purpose of sharing concepts, evaluating them and conducting usability tests. But did you know that you can use Fireworks in combination with other tools to create complex iOS prototypes (for ...
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Since the release of iPhone 4 and the iPad 3 (known as “The new iPad”), Apple has doubled the resolution of the displays, which are now 640 x 960 pixels (iPhone 4 and 4s), 1536 x 2048 pixels (iPad 3), and 640 x 1136 pixels (iPhone 5). To keep a good-looking ...
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Come and put your passions to work at one of America's premier ministries. The Sr. User Experience Analyst position exists to plan, implement, analyze, and present…
Company Description hetras is the first company to build a fully cloud-based application for hotels and global chains of all sizes with offices in Zell am…
The Smashing Book #4
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